<feed xmlns="http://www.w3.org/2005/Atom"> <id>http://bryukh.com/</id><title>Valentin Briukhanov</title><subtitle>The Personal Blog of Valentin Briukhanov. Serious and Educational Games Maker.</subtitle> <updated>2026-04-03T09:00:28+00:00</updated> <author> <name>Valentin Briukhanov</name> <uri>http://bryukh.com/</uri> </author><link rel="self" type="application/atom+xml" href="http://bryukh.com/feed.xml"/><link rel="alternate" type="text/html" hreflang="en" href="http://bryukh.com/"/> <generator uri="https://jekyllrb.com/" version="4.3.1">Jekyll</generator> <rights> © 2026 Valentin Briukhanov </rights> <icon>/assets/img/favicons/favicon.ico</icon> <logo>/assets/img/favicons/favicon-96x96.png</logo> <entry><title>Back to Write... Myself</title><link href="http://bryukh.com/posts/back-to-write/" rel="alternate" type="text/html" title="Back to Write... Myself" /><published>2026-04-03T00:00:00+00:00</published> <updated>2026-04-03T09:00:08+00:00</updated> <id>http://bryukh.com/posts/back-to-write/</id> <content src="http://bryukh.com/posts/back-to-write/" /> <author> <name>Valentin Briukhanov</name> </author> <category term="blog" /> <summary> I started to use LLMs for writing before GPT got Chat- prefix. As English is the second language for me, AI helped me a lot to improve my writing and style. It was a huge boost to get your “personal editor”. However, the more I used LLMs less I enjoyed writing. Hobby became routine and boring work, where I don’t create but some “layer”. So I slowly lost interest in writing blogs and articles. ... </summary> </entry> <entry><title>Uncomfortable Games</title><link href="http://bryukh.com/posts/uncomfortable-games-copy/" rel="alternate" type="text/html" title="Uncomfortable Games" /><published>2025-10-06T00:00:00+00:00</published> <updated>2025-10-06T00:00:00+00:00</updated> <id>http://bryukh.com/posts/uncomfortable-games-copy/</id> <content src="http://bryukh.com/posts/uncomfortable-games-copy/" /> <author> <name>Valentin Briukhanov</name> </author> <category term="games" /> <summary> Choosing a game to start when completing the previous one is not always an easy task. What about taking something AAA and trying to play it? Especially when it’s in your backlog for years? Ok, this one looks interesting and looks very polished after many patches. Futuristic setting, RPG mechanics, and a deep story. Sounds good. I love complex RPGs, sci-fi books were always under my pillow, an... </summary> </entry> <entry><title>Popular Science Channel Recommendation</title><link href="http://bryukh.com/posts/ne-popular-science-recommendation/" rel="alternate" type="text/html" title="Popular Science Channel Recommendation" /><published>2025-05-16T00:00:00+00:00</published> <updated>2025-05-16T00:00:00+00:00</updated> <id>http://bryukh.com/posts/ne-popular-science-recommendation/</id> <content src="http://bryukh.com/posts/ne-popular-science-recommendation/" /> <author> <name>Valentin Briukhanov</name> </author> <category term="popular-science" /> <summary> The next Chinese Exam is coming, so I started taking more audition practice. Usually, I prefer some comedy series or movies for that; however, this time, I’ve found something even better. I love popular science videos, even with the contradictory opinions of “true” scientists. However, those channels and shows give me more motivation to learn something new. So, my search for some Chinese langu... </summary> </entry> <entry><title>Webots Progress</title><link href="http://bryukh.com/posts/webots-progress/" rel="alternate" type="text/html" title="Webots Progress" /><published>2025-04-02T00:00:00+00:00</published> <updated>2025-04-02T00:00:00+00:00</updated> <id>http://bryukh.com/posts/webots-progress/</id> <content src="http://bryukh.com/posts/webots-progress/" /> <author> <name>Valentin Briukhanov</name> </author> <category term="robotics" /> <summary> Three weeks of learning Robotics and Webots. Started with basic simulations and simple robot behaviors. The 3D visualization helps to understand how robots move and interact with their environment. The Webots interface feels a bit clumsy compared to modern game engines. It’s understandable given its specific purpose, but I’m thinking about trying Unity or another game engine for robot simulati... </summary> </entry> <entry><title>ChatGPT 4o images and learning</title><link href="http://bryukh.com/posts/chatgpt4o-images-and-learning/" rel="alternate" type="text/html" title="ChatGPT 4o images and learning" /><published>2025-03-26T00:00:00+00:00</published> <updated>2025-03-26T00:00:00+00:00</updated> <id>http://bryukh.com/posts/chatgpt4o-images-and-learning/</id> <content src="http://bryukh.com/posts/chatgpt4o-images-and-learning/" /> <author> <name>Valentin Briukhanov</name> </author> <category term="education" /> <summary> You’ve probably heard about the new ChatGPT features and enhanced image generation. As you might guess from my previous posts, my first experiments were with Chinese learning. What works for me personally can also be valuable professionally in creating educational games and content. Previously, the main challenge in making flashcard images was achieving a consistent visual style and integrating... </summary> </entry> </feed>
