http://bryukh.com/Valentin BriukhanovThe Personal Blog of Valentin Briukhanov. Serious and Educational Games Maker. 2024-01-17T10:34:10+00:00 Valentin Briukhanov http://bryukh.com/ Jekyll © 2024 Valentin Briukhanov /assets/img/favicons/favicon.ico /assets/img/favicons/favicon-96x96.png Procedural Worlds2024-01-17T00:00:00+00:00 2024-01-17T00:00:00+00:00 http://bryukh.com/posts/procedural-worlds/ Valentin Briukhanov Procedural generation in world creation has always fascinated me, both as a game designer and an avid gamer, particularly in rogue-like games. However, procedural generation often lands in one of two extremes: it’s either stunningly intricate or a chaotic, disjointed mess. Achieving a “good enough” balance is a challenging feat, often demanding more time than traditional level design. Yet, when... Signal State Game2024-01-02T00:00:00+00:00 2024-01-02T00:00:00+00:00 http://bryukh.com/posts/signal-state-game/ Valentin Briukhanov Have you ever noticed how the books you read and the games you play sometimes intersect in fascinating ways? I recently talked about the book “Code: The Hidden Language of Computer Hardware and Software,” this weekend, I stumbled upon the game “Signal State” in my digital library. “Signal State” is a puzzle game that challenges players to solve problems using a variety of modules and wires, mim... Code Hidden Language of Computer Hardware and Software Book Thoughts2023-12-29T00:00:00+00:00 2023-12-29T00:00:00+00:00 http://bryukh.com/posts/code-book-review/ Valentin Briukhanov Just finished ‘Code: The Hidden Language of Computer Hardware and Software’ by Charles Petzold, a book that’s been on my virtual shelf for years. Initially, I expected insights into programming paradigms, but the book pleasantly surprised me. Petzold uses familiar concepts to unravel the complexities of computer science. However, the transition from simple ideas to intricate schemes of low-leve... Binary Digits on Fingers2023-12-26T00:00:00+00:00 2023-12-26T00:00:00+00:00 http://bryukh.com/posts/binary-digits-on-fingers-copy/ Valentin Briukhanov Recently, I’ve been engrossed in the book “Code: The Hidden Language of Computer Hardware and Software.” It sparked an interesting thought: what if humans had initially developed a binary number system (base 2) instead of the decimal (base 10) system? Consider this: with binary, you can count up to 31 on one hand and easily reach 1,000 using both hands. It would take a little while to become ac... Alan Wake Thoughts2023-12-13T00:00:00+00:00 2023-12-13T00:00:00+00:00 http://bryukh.com/posts/alan-wake-thoughts/ Valentin Briukhanov I must confess, I hadn’t played Alan Wake until just two weeks ago, right before starting the sequel. I’m a big fan of Remedy’s games — Max Payne and Control are among my all-time favorites. But for some reason, I always avoided Alan Wake. Horror games and the need to use a flashlight in dark settings aren’t really my thing. However, after hearing a lot of praise and having already bought the s...