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Valentin Briukhanov
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Esport as Motivation for Learning

Our first LAN in university is forever tied to Heroes of Might and Magic 3 in my memory. I remember how we discussed strategies and analyzed every match. We had deeper debates about which faction w...

Game Design Constraints as a Driver for Educational Games

Constraints are a driver for creativity in game design. You’ve heard it before—but what about educational games? I’ve made enough educational games to understand the power of constraints. Creati...

AI, Absurdity, and Learning Faster

Imagine a fox standing in the doorway on the roof of an English manor, gripping the frame with all its limbs as the strongest wind blows. Or picture a certain green ogre (you know who, but let’s do...

Video Recommendation -- Deep Dive into LLMs like ChatGPT

Most of us are using LLMs for work these days. Personally, I use them across multiple domains: Software Engineering – Tools like Copilot, Cursor, and Claude help streamline coding, debugging, an...

Lua needs more love

Three years ago, I became familiar with Lua for an interview test task. Before that, I had no experience with it. So, my first surprise was how easy it was to learn and start using it. Yes, complai...

Elite Commodore 64 Source Code is available

I have often mentioned that my video game education started with the ZX Spectrum (you know, it may be known as the Commodore 64). One of the games that left a huge impact on me was Elite. Just imag...

Somber Echoes is a dark-fantasy Metroidvania rooted in ancient Greek mythology

Let me introduce another game today—this time, not an educational one. Well, you know my stance—ALL games are educational in some way, and this one is no exception. I’ve been living in Serbia for a...

Learning Factory is leaving Early Access

You’ve probably played this game already if you are following educational games. However, I’ve brought you another reason to try “Learning Factory” again (or the first time) – They are leaving Earl...

Get Rid of Pedals in Video Games

I recently read “Take the Pedals Off the Bike”, which explores teaching kids to ride by removing the pedals so they focus on balance first. This idea is disputable even for cycling, but what if we ...

Let’s Return to Indie Gaming

There’s something special about indie games — a spark of creativity, a touch of charm, and a refreshing sense of freedom that big-budget titles often lack. Recently, I’ve felt the need to step away...