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Valentin Briukhanov
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eBooks or Paper?

Thanks to my grandfather, I started reading books early. I quickly completed most of the books in his library and became a regular visitor at my local library. However, growing up in a small town o...

NumPy 2.0

Throughout my career as a Software and Telecommunication Engineer, Game Developer, and Game Designer, I’ve worked with numerous programming languages. However, my favorite is Python. I know it’s no...

Procedural Worlds

Procedural generation in world creation has always fascinated me, both as a game designer and an avid gamer, particularly in rogue-like games. However, procedural generation often lands in one of t...

Signal State Game

Have you ever noticed how the books you read and the games you play sometimes intersect in fascinating ways? I recently talked about the book “Code: The Hidden Language of Computer Hardware and Sof...

Code Hidden Language of Computer Hardware and Software Book Thoughts

Just finished ‘Code: The Hidden Language of Computer Hardware and Software’ by Charles Petzold, a book that’s been on my virtual shelf for years. Initially, I expected insights into programming par...

Binary Digits on Fingers

Recently, I’ve been engrossed in the book “Code: The Hidden Language of Computer Hardware and Software.” It sparked an interesting thought: what if humans had initially developed a binary number sy...

Alan Wake Thoughts

I must confess, I hadn’t played Alan Wake until just two weeks ago, right before starting the sequel. I’m a big fan of Remedy’s games — Max Payne and Control are among my all-time favorites. But fo...

Talos Principle 2 Thoughts

I wrote about ‘The Talos Principle 2’ two weeks ago and last weekend, I spent my time playing the game, solving its puzzles, and immersing myself in the philosophical debates between the characters...

From Farming to Gravekeeping - A 'Graveyard Keeper' Review

I’ve never really been into games like “Stardew Valley.” Don’t get me wrong, it’s a solid game, and I’ve kept up with its news and design bits. It’s just not my taste for crayons. But the game I do...

From Vision to Launch: My Whirlwind Journey with CodeCombat Worlds

Yesterday marked the launch of “CodeCombat Worlds” on the Roblox platform – an educational game that brings programming to life in a vibrant 3D universe. It’s one of those experiences that’s better...